The Age of Umbra is a Daggerheart campaign frame defined by the absence of light, safety, and certainty. In a realm abandoned by the gods and suffused with ever-growing shadow, the landscape itself becomes a source of tension. Mood and atmosphere do tremendous amounts of narrative work in this setting, and a well-chosen battlemap can help convey that oppression and mythic horror, even before a single enemy appears.
For this list, we’ve leaned into the shadowed variants of maps to reflect the Halcyon Domain’s relentless gloom. That said, many of these maps have alternate versions that might suit a brighter Sacred Pyre settlement, a memory of the Old World, or some other rare pocket of preserved light.
1. Celestial Gate - Night

This otherworldly Celestial Gate of arched stone, glowing runes, and pooled magic makes an excellent remnant of the Old World. In a setting where the gods have abandoned the realm, a place like this raises the dangerous question: what, if anything, still answers when prayed to?
With variants that feature unstable portals and magical effects, this map is especially well-suited for representing the warped divinity or lingering influence of the Aetherweave, letting you tailor the space to whatever form corruption takes in your campaign.
2. Ancient Battlefield - Magic Symbol Night

The Age of Umbra is a world shaped by strife and catastrophe, and this Ancient Battlefield map portrays that history instantly. Crumbling stone ruins, a bog-choked battlefield, and a shattered throne at the edge of a collapsed keep all point to the violent end of the Old World.
This map works well as cursed ground where the soul blight might linger, or as a reminder of how many empires fell when the gods’ wrath scorched the land. Solemn, steeped in memory, and dangerous, this map is an ideal travel encounter map for the Age of Umbra.
3. Bone Dryad Ossuary - Ghostly

This vast, geometric Bone Dryad Ossuary, filled with crypts, runes, and pale fire, feels tailor-made for the Age of Umbra and its broken relationship with death. The central bone tree rising from the end of the hallway can easily represent a failed holy site, where funerary rites that once meant peace now only feed the Umbra.
Use this space to explore the themes of a corrupted afterlife, or as a dungeon where your players uncover the terrible cost of preserving souls in a world where the cycle of life and death has been sundered.
4. Shadowlands Pyramid

Few maps can communicate the setting’s emphasis on ancient evils and buried truths as well as this Shadowlands Pyramid, with its skeletal landscape and yawning pits descending into a pit of darkness.
Whether you use this map as a sealed Old World structure, a cult site devoted to the encroaching gloom, or a place where the Umbra has pooled thick enough to warp reality itself, it’s a powerful visual for late-campaign horror or forbidden exploration.
5. Castle Construction - Haunted

This half-built stronghold is an excellent metaphor for the Age of Umbra itself: survival through reconstruction. The haunted variant of this Castle Construction map, with ghostly green spirits threading through the scaffolding and bridges, works especially well for a Sacred Pyre settlement gone wrong, or a reclaimed ruin still plagued by the past.
This map can also shine as a home base. Rebuilding, defending, and expanding a fragile bastion directly reinforces the setting’s themes of endurance, community, and hope under pressure.
6. Beach Town - Ghost Ship

The Halcyon Domain’s Ashen Seas are dangerous but vital, and this coastal settlement captures that precarious balance. The ghostly glow and passing spectral ship tie neatly into the Umbra’s mechanics of souls that fail to rest, echoes of drowned lives, and threats rising from the deep.
Use this map for tense encounters with the sailors, dockworkers, or traders who know the dangers of the Ashen Seas better than anyone, and may be unwilling to sail without protection or payment.
7. Flooded Fey Ruins - Crystal Glow

Once-beautiful ruins, now partially submerged and bathed in an ominous red light, make this Flooded Fey Ruins a haunting representation of how the Old World went wrong. The reflection of the crimson glow bleeds into the water, creating a beautiful yet unsettling atmosphere.
In an Age of Umbra game, this is an excellent place for shunned magic or corrupted nature, especially tying into the Aetherweave.
8. Royal Throneroom - Knightmare

In a dying world, opulence carries a different weight. This lavish Royal Throneroom, twisted by animated knight statues and glowing lances, perfectly embodies the hollow legacy of the world’s fallen rulers.
Use this map to confront your players with what power once looked like, and how little it means now. It can work equally well as a haunted ruin or cult-occupied location that still clings to the memories of the Old World.
9. Nightmare Dragon Lair - Ghost Realm

This ominous Nightmare Dragon Lair, framed by towering columns and a broad approach to a sealed castle, paints the picture of a place where something powerful has claimed dominion over a ruined legacy.
The ghostly glow, leaking ectoplasm, and malevolent runes all suggest a site saturated with Umbra. Use this map as a striking boss arena or as the foreboding entrance to a larger dungeon.
10. Dead Angel Reef - Fallen Angel

Few maps encapsulate divine tragedy like this Dead Angel Reef. The colossal angelic skeleton, leached of color and surrounded by brackish water, echoes the setting’s central wound: the gods’ abandonment of the world, and the devastation left in its wake.
Whether framed as a literal fallen celestial or a relic tied to the Veiled Gods, this map is a gorgeous stage for any moment of revelation or a climactic confrontation with a formidable foe.
If you’re looking for even more options, Czepeku’s Fantasy Maps library includes over 6,000 hand-drawn maps, spanning everything from ruined citadels and deep forests to bustling cities and sprawling dungeon maps. With a wide range of seasonal, lighting, and thematic variations, it’s easy to find maps that fit the specific tone and needs of any TTRPG campaign.
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